00 | VT.STUDIO // SPATIAL WEBGL PORTFOLIO
01|04// SYSTEM BOOT
LOADING 3D ROOM
VT-Dev Logo
WELCOME TO MY INTERACTIVE 3D STUDIO

Hi, I'm VT-Dev

FULL-STACK ENGINEER & CREATIVE 3D DEVELOPER

INITIALIZING WEBGL 2.0 SPATIAL ENGINE...00%
01
ENGINE
02
GEOMETRY
03
LIGHTING
04
READY
95+ OBJECTS · 60 FPS
PREPARING INTERACTIVE 3D DREAM ROOM...STATUS // COMPILING
00|3D STUDIO
INTERACTIVE WEBGL
FULL-STACK ENGINEER & CREATIVE 3D DEVELOPER

Hi, I'm VT-Dev

Welcome to my interactive 3D studio & digital workspace. Drag anywhere to spin my 3D room or click any item on my desk.

01 // ABOUT & WORKSPACE

Crafting spatial web interfaces & production-grade software from my digital studio

Pick a studio discipline below to inspect the metrics, architecture philosophy, and engineering focus behind my work.

THEME SYNCED: NIGHT RGB BATTLESTATION
01|06

60 FPSreal-time WebGL & Three.js

95+ interactive 3D studio objects
“Building real-time Three.js scenes, custom GLSL shaders, and tactile spatial UI systems that run smoothly at 60 FPS directly in the browser without sacrificing accessibility.”
Interactive 3D & WebGL EngineeringThree.js · GLSL Shaders · Post-ProcessingExplore 3D Studio — Spatial 3D
02 // FEATURED WORK

Selected Engineering & 3D Projects

Filter by engineering domain below to inspect real-time 3D WebGL engines, distributed cloud runtimes, and production metrics.

SHOWING 04|04 SYSTEMS
01|04·PRJ // 01(2026)
60 FPS
95+ OBJECTS
Next.jsThree.jsWebGLTailwind CSS
WEBGL / 3D

Interactive 3D Isometric Studio & Room Engine

Real-time procedural Three.js workspace and room visualizer featuring dynamic wall cutaways, day/night lighting physics, and interactive raycast inspection.

02|04·PRJ // 02(2025)
<12ms
99.99% SLA
TypeScriptNode.jsPostgreSQLRedisDocker
FULL-STACK

Distributed Edge Cloud Runtime & Telemetry Mesh

Multi-region TypeScript control plane and streaming telemetry dashboard processing real-time worker logs, zero-downtime rollouts, and sub-12ms edge routing.

03|04·PRJ // 03(2025)
10K+
ACTIVE BUILDERS
ReactPythonFastAPIWebSocketsTailwind CSS
AI & SYSTEMS

Autonomous Code Synthesis & Agentic Studio

Browser-based multi-agent orchestration environment with live AST diffing, sandboxed execution previews, and low-latency WebSocket token streaming.

04|04·PRJ // 04(2024)
100%
TOKEN DRIVEN
TypeScriptTailwind CSSFramer MotionThree.js
WEBGL / 3D

Spatial Design System & GLSL Shader Kit

Open-source library of accessible React primitives, GSAP scroll-scrubbed timelines, and custom post-processing shaders engineered for 60 FPS web apps.

03 // TECHNICAL STACK

Tools, Languages & 3D Pipeline

Core engineering capabilities across spatial WebGL graphics, distributed TypeScript backends, and automated cloud pipelines.

03|15 CORE TECHNOLOGIES
01|03STACK // 01

Frontend & Interactive 3D

Crafting responsive, spatial, and tactile user interfaces powered by modern React and WebGL.

React / Next.js95%
TypeScript92%
Three.js / WebGL90%
Tailwind CSS / Shaders94%
Framer Motion90%
02|03STACK // 02

Backend & Distributed APIs

High-throughput server architectures, real-time data synchronization, and relational databases.

Node.js / Bun90%
PostgreSQL / Prisma86%
GraphQL / REST Architecture89%
Redis / WebSockets84%
Python / FastAPI82%
03|03STACK // 03

Cloud, DevOps & 3D Pipeline

End-to-end deployment pipelines, container orchestration, and glTF/GLB asset optimization.

Docker / Kubernetes85%
Vercel / AWS Cloud92%
CI/CD GitHub Actions88%
glTF / Blender / Three.js Pipeline89%
Automated Testing (Playwright)86%
04 // TIMELINE & CREDENTIALS2018 — 2026

Academic & Engineering Background

Keep scrolling — this section pins while the timeline track glides horizontally. Each academic degree and engineering milestone draws its stem and reveals its credentials as it reaches center stage.

VT-Dev Engineering Studio
CS & SPATIAL WEB ENGINEERING06 MILESTONES
M.S. & B.S. HONOURSSCROLL
04 // TIMELINE & CREDENTIALS

Academic & Engineering Background

EDU // 012018 — 2020

B.S. in Software Engineering

State University · San Francisco, CA

Built foundational expertise in full-stack software engineering, algorithms, data structures, and human-computer interaction.

Dean's Honor List // Core CS Foundations
ENG // 032022 — 2023

Full-Stack & Spatial Web Engineer

Distributed Cloud & Studio Systems · Phnom Penh, Cambodia

Engineered resilient TypeScript backends, real-time WebSocket APIs, and early browser-based 3D interactive prototypes.

<12ms Edge Runtime // Production Architecture
CERT // 052025

Advanced WebGL, Shaders & Cloud Architecture

VT Open Engineering Academy · Remote / Global

Specialized in procedural 3D scene generation, PBR materials, custom GLSL shaders, and real-time browser rendering.

Distinction Fellow

2018 — 2026

Degrees, academic research & full-stack 3D engineering progression.

ENG // 022020 — 2022

Systems & HCI Research Lead

State University ACM Chapter · San Francisco, CA

Led student engineering teams building full-stack web platforms, interactive visualization tools, and distributed lab systems.

ACM Chapter Lead // B.S. Honours Graduate
EDU // 042022 — 2024

M.S. in Computer Science & Interactive Media

Institute of Technology · Phnom Penh, Cambodia

Focused on real-time computer graphics, spatial web interfaces, GPU shader pipelines, and distributed cloud systems.

GPA 3.9 / 4.0 — Summa Cum Laude
ENG // 062026 — PRESENT

Principal Creative 3D & Full-Stack Engineer

vt.studio Digital Workspace · Phnom Penh // Global Remote

Designing and shipping tactile 3D web experiences, scalable Next.js architectures, and AI-augmented developer systems.

40+ Production Web Apps & 60 FPS 3D Studio
05 // GET IN TOUCH

Let's build something extraordinary.

Have a project in mind, want to collaborate on interactive 3D web experiences, or just want to talk desk setups? Reach out anytime.

05|DIRECT CHANNEL
OPEN
Available for freelance & full-time roles
Phnom Penh, Cambodia // Worldwide Remote
Typical response within 24 hours
ENCRYPTED DIRECT DISPATCH